screen
fun screen(uiModeType: UiModeType, qualifierType: DpQualifier, qualifierValue: Number, customValue: Number, finalQualifierResolver: DpQualifier? = null, orientation: Orientation = Orientation.DEFAULT, inverter: Inverter = Inverter.DEFAULT, fontScale: Boolean = defaultFontScale): LogarithmicSp
EN Priority 1: Most specific qualifier — combines UiModeType and Dp qualifier (sw, h, w). PT Prioridade 1: qualificador mais específico — combina UiModeType e qualificador Dp (sw, h, w).
fun screen(type: UiModeType, customValue: Number, finalQualifierResolver: DpQualifier? = null, orientation: Orientation = Orientation.DEFAULT, inverter: Inverter = Inverter.DEFAULT, fontScale: Boolean = defaultFontScale): LogarithmicSp
EN Priority 2: UiModeType only (e.g. TELEVISION, WATCH). PT Prioridade 2: apenas UiModeType (ex.: TELEVISION, WATCH).
fun screen(type: DpQualifier, value: Int, customValue: Number, finalQualifierResolver: DpQualifier? = null, orientation: Orientation = Orientation.DEFAULT, inverter: Inverter = Inverter.DEFAULT, fontScale: Boolean = defaultFontScale): LogarithmicSp
EN Priority 3: Dp qualifier (sw, h, w) without UiModeType restriction. PT Prioridade 3: qualificador Dp (sw, h, w) sem restrição de UiModeType.
fun screen(orientation: Orientation = Orientation.DEFAULT, customValue: Number, finalQualifierResolver: DpQualifier? = null, inverter: Inverter = Inverter.DEFAULT, fontScale: Boolean = defaultFontScale): LogarithmicSp
EN Priority 4: orientation only. PT Prioridade 4: apenas orientação.